Master of Digital Media final year project by Leanne Wong and William Algar-Chuklin
Artist’s impression of a phosphorus atom (red sphere surrounded by a blue electron cloud, with spin) coupled to a silicon single-electron transistor, to achieve single-shot readout of the phosphorus electron spin
This was paid work done for the Centre for Quantum Computer Technology and UNSW
A short animtion to test out the facial expression range of the generi rig
A short animation test created for my Master of Digital Media course at UNSW
This website was created to help grow the Lightning Athleticism personal training brand
As part of my Master of Digital Media we need to create a 3D animation for our last semester. These are some target renders for the final animation made in Maya and Photoshop.
UNSW Semiconductor Nanofabrication Facility recently contacted me asking for a 3D computer generated image to be created to compliment a research paper they were getting published in Nature Magazine. For this task I set out to create the most accurate representation of their technology whilst remaining understandable to the regular layperson.
The International Game Developers Association – Sydney Chapter is an organisation that brings together video game makers into a tight knit community. To reflect this, they asked me to create a website that would allow it’s community members to easily communicate and collaborate on projects using the tools that I should make available on their site. To meet these objectives, I created a website that allowed it’s members to use the buddyPress social network and a phpbb3 forum to communicate and exchange ideas.
As part of my IT undergrad we needed to build a raytracing program and output a few images to showing refractions in action. The following are some results I achieved.